

so the opportunity to cheat or ask other students is very difficult to do. Based on the findings, it was concluded that there is a daily test the effectiveness of the use of Wondershare Quiz Creator is an honest students build character, confidence, because students get random questions that appear on the computer with other students. Constraints in the use Wondershare especially when the power to the computer is off will cause students to stop the test, but can be overcome by installing a power storage device power supply. Test the hypothesis with a significance level (sig.2-tailed) was 0,000 less than 0.05 then H o is rejected and H 1 accepted with no criteria for effective use of learning outcomes assessment tool using Wondershare Quiz Creator of the value before (pretest) and after (posttest). Validation instrument student questionnaire responses on average 4 value with very good category. Data were obtained as follows: The results of the validation aplikasi Wondershare quiz creator of validator with an average value of 4.94 with a value of excellent category, validating the instrument about an average value of 5 with excellent category.

7G class as the control class and the class as a class experiment 7H treated with replications using Wondershare quiz creator. This research is a quantitative research with experimental design guidance (guide experiment design) with pretest posttest design pattern.
#MENGGUNAKAN WONDERSHARE QUIZ CREATOR SOFTWARE#
It can be concluded that the learning media using Macromedia Flash software and Wondershare quiz creator is a valid form of interactive learning, practical and feasible to implement as a learning media in SMK Muhammadiyah 1 Padang majoring in computer engineering foccussed on subject of computer systems networking subjects in the material peripheral devices.The aims of this research is determine the effectiveness of daily tests using Wondershare quiz creator of the acquisition of knowledge of students compared to the daily test manually in the second half of 7 th grade students in UPT SMP Negeri 4 Mojokerto. The results of p roduct testing conducted in SMK Muhammadiyah 1 Padang, get valid results of the questionnaire practicalities of teachers and students, that is the results of the practical test of the teacher is 92.1 with good criteria and students test respons e is 82% with a good rating. The results of the validation test of validator in this study was 87.5 with good criteria.

However in the researchers restricted until step 7 that is the first product revision.

In t his case, researchers used a procedure development according to Sugiyono (2010:298), which involves ten steps, they are potential and problems, data collection, product design, design validation, design revision, product testing, product revision, utility testing, revision of product and mass production. The research model used by researchers is Researh and Development. Macromedia Flash software can support students ’ understanding of learning materials whereas using the Wondershare quiz creator software can measure students’ ability to work on the question in the Wondershare quiz creator software. This research aims to study media using m acromedia f lash software and Wondershare quiz creator in the form of interactive learning can be valid, practical, and feasible to be applied in SMK.
